[gameprogrammer] Re: Network games
- From: Randall M Sanborn <vipah@xxxxxxxxx>
- To: gameprogrammer@xxxxxxxxxxxxx
- Date: Sat, 11 Nov 2006 15:35:46 -0800 (PST)
We have used RakNet on shipped games, it is a good product.
----- Original Message ----
From: Kevin Jenkins <gameprogrammer@xxxxxxxxxx>
To: gameprogrammer@xxxxxxxxxxxxx
Sent: Friday, November 10, 2006 9:56:51 AM
Subject: [gameprogrammer] Re: Network games
RakNet
Edilson Vasconcelos de Melo Junior wrote:
> Hi, Guys!
>
> First of all, thanks everyone for the help on choosing my engine. I'm just
> loving working with Ogre!
> Second, now I need a NetWork library for my games that could handle
> thousands of connections at the same time, and of course multiple games
> running at the same time, and multiple servers too (if somebody tries to
> connect to a server that is already full, he is sent to another).
>
> Thanks a lot,
> Dirso
>
>
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Other related posts:
- » [gameprogrammer] Network games
- » [gameprogrammer] Re: Network games
- » [gameprogrammer] Re: Network games
- [gameprogrammer] RES: Re: Network games
- From: Edilson Vasconcelos de Melo Junior