[gameprogrammer] Re: Network games

RakNet

Edilson Vasconcelos de Melo Junior wrote:
Hi, Guys!

First of all, thanks everyone for the help on choosing my engine. I'm just
loving working with Ogre!
Second, now I need a NetWork library for my games that could handle
thousands of connections at the same time, and of course multiple games
running at the same time, and multiple servers too (if somebody tries to
connect to a server that is already full, he is sent to another).

Thanks a lot,
Dirso


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