[gameprogrammer] Re: Network games
- From: Kevin Jenkins <gameprogrammer@xxxxxxxxxx>
- To: gameprogrammer@xxxxxxxxxxxxx
- Date: Fri, 10 Nov 2006 06:56:51 -0800
RakNet
Edilson Vasconcelos de Melo Junior wrote:
Hi, Guys!
First of all, thanks everyone for the help on choosing my engine. I'm just
loving working with Ogre!
Second, now I need a NetWork library for my games that could handle
thousands of connections at the same time, and of course multiple games
running at the same time, and multiple servers too (if somebody tries to
connect to a server that is already full, he is sent to another).
Thanks a lot,
Dirso
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- References:
- [gameprogrammer] Network games
- From: Edilson Vasconcelos de Melo Junior
Other related posts:
- » [gameprogrammer] Network games
- » [gameprogrammer] Re: Network games
- » [gameprogrammer] Re: Network games
Hi, Guys! First of all, thanks everyone for the help on choosing my engine. I'm just loving working with Ogre! Second, now I need a NetWork library for my games that could handle thousands of connections at the same time, and of course multiple games running at the same time, and multiple servers too (if somebody tries to connect to a server that is already full, he is sent to another). Thanks a lot, Dirso --------------------- To unsubscribe go to http://gameprogrammer.com/mailinglist.html
- [gameprogrammer] Network games
- From: Edilson Vasconcelos de Melo Junior