[gameprogrammer] Mud colour protocols

I'm trying to implement colours in my mud, so that text gets rendered in different colours on mud clients. I've had a look on the internet, and it seems that all you do is send the ESC character (27 dec) and then something like "[32m". However, when I send that, the mud client (gnome-mud) just renders a funny character and then the "[32m" as straight text. Can anyone tell me what I'm doing wrong?

Thanks in advance,

Steve






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