[gameprogrammer] Re: Mouse look
- From: "Alan Wolfe" <alan.wolfe@xxxxxxxxx>
- To: gameprogrammer@xxxxxxxxxxxxx
- Date: Tue, 9 Sep 2008 14:44:51 -0700
I haven't seen a way but I think i'd hit the same problem when the player
hit the edge of the desktop :/
On Tue, Sep 9, 2008 at 1:21 PM, Bob Pendleton <bob@xxxxxxxxxxxxx> wrote:
> Can't you just grab the mouse so you get mouse events even when the
> mouse is out side of the applet window?
>
> Bob Pendleton
>
> On Tue, Sep 9, 2008 at 1:16 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx> wrote:
> > Hey Guys,
> >
> > I'm trying to implement mouse look in a java applet. Because it's an
> > applet, i can't warp the mouse back to the center of the screen so the
> > player hits the problem of the mouse cursor hitting the edge of the
> window
> > and they can't turn any further that direction.
> >
> > I have a semi-lame work around where you use right click to toggle
> between
> > mouse look and regular cursor mode so if you reach the edge of the
> screen,
> > you can right click, move your mouse back into the center of the window
> and
> > right click again to enter mouse look mode again.
> >
> > I was wondering though, does anyone know or can think of any other cool
> > tricks to get mouse look working in such an environment?
> >
> > Thanks!
>
>
>
> --
>
> + Bob Pendleton: writer and programmer
> + email: Bob@xxxxxxxxxxxxx
> + web: www.GameProgrammer.com <http://www.gameprogrammer.com/>
> + www.Wise2Food.com <http://www.wise2food.com/>
>
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- References:
- [gameprogrammer] Mouse look
- From: Alan Wolfe
- [gameprogrammer] Re: Mouse look
- From: Bob Pendleton
Other related posts:
- » [gameprogrammer] Mouse look
- » [gameprogrammer] Re: Mouse look
- » [gameprogrammer] Re: Mouse look
- » [gameprogrammer] Re: Mouse look
- [gameprogrammer] Mouse look
- From: Alan Wolfe
- [gameprogrammer] Re: Mouse look
- From: Bob Pendleton