[gameprogrammer] Re: "Mission Efficiency" - Blue Collar coding

On Thu, May 13, 2004 at 08:23:44AM -0500, Bob Pendleton wrote:

> On Thu, 2004-05-13 at 07:18, Latimerius wrote:
> > On Wed, May 12, 2004 at 02:48:03PM -0500, Bob Pendleton wrote:
> > 
> > > Python uses indentation as part of its syntax. Which is just plain
> > > wrong.
> > 
> > It just plain doesn't matter IMHO.  This must be the least important of
> > a language's features.
> > 
> > I was surprised, too, when I first found out that Python uses
> > indentation as part of syntax.  But I just adapted.  After all, Python
> > makes me do what I'd do anyway, I just leave the braces out.
> 
> I know... I don't really understand my reaction to this feature of the
> language. Even though I can come up with a list of reasons why it is
> wrong to use indentation as syntax, when I think about it rationally I
> don't understand why I feel that way. 
> 
> I have implemented and even designed languages that were line oriented
> rather than stream oriented and I have written a lot of code in line
> oriented languages such as assembly and FORTRAN and BASIC... The way it
> is done in Python still bothers me. Well, what can I say, I downloaded
> the Python docs. May be I'll give it another try.

That's good.  Note that I'm not saying that Python is *the* language,
I'm just saying that you might want to check it out. ;-)

        latimerius



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