[gameprogrammer] Re: "Mission Efficiency" - Blue Collar coding
- From: Latimerius <pvl@xxxxx>
- To: gameprogrammer@xxxxxxxxxxxxx
- Date: Thu, 13 May 2004 13:16:09 +0200
On Wed, May 12, 2004 at 05:11:38PM -0300, Adilson Oliveira wrote:
> Bob Pendleton wrote:
>
> >>I positively dislike things like Pascal or DirectX
> >
> >
> > I'm so so on Pascal, but then I haven't used it or looked at it since it
> > was the language Wirth invented. It has changed a lot since then.
> > DirectX gives me a headache. How did they manage to make it so complex?
>
>
> When I saw the words "dislike" and "Pascal" together, I has to step in ;).
> First of all, let me tell you that I'm a professional C programmer, low
> level stuff (take a look at http://nomachine.com) but as Bob said,
> Pascal changed a lot and, today, it's as eficient as any other language.
> The main advantage over C, for instance, is it's strong typing and the
> memory managemment that makes you avoid a lot of mistakes but *if you
> want* those "restrains" can be overcome and you're free to do whatever
> you want. OO is a must (the language looks it was made for it, unlike
> C++) and data structures are quite easy to manipulate.
There seem to be so many Pascals nowadays that nobody really knows what
the language is all about. The Pascal I know and talk about has
absolutely nothing to do with OO and its strong typing made you avoid a
lot of mistakes mainly by preventing you from doing any real work. ;-)
I don't know about newer Pascals, I'm fine with C++.
> I'll stop here or I'm in danger of start one of the most famous flame
> wars known by man :)
Notice that I didn't say that Pascal is a bad language. I just said
that I don't like it, that's all. I need to read or write some Pascal
now and then - well, I just do it with little to no hard feelings. I
believe there's no place for a flame war here. :-)
latimerius
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- References:
- [gameprogrammer] Re: "Mission Efficiency" - Blue Collar coding
- From: grant hallman
- [gameprogrammer] Re: "Mission Efficiency" - Blue Collar coding
- From: grant hallman
- [gameprogrammer] Re: "Mission Efficiency" - Blue Collar coding
- From: grant hallman
- [gameprogrammer] Re: "Mission Efficiency" - Blue Collar coding
- From: Bob Pendleton
- [gameprogrammer] Re: "Mission Efficiency" - Blue Collar coding
- From: Latimerius
- [gameprogrammer] Re: "Mission Efficiency" - Blue Collar coding
- From: Bob Pendleton
- [gameprogrammer] Re: "Mission Efficiency" - Blue Collar coding
- From: Latimerius
- [gameprogrammer] Re: "Mission Efficiency" - Blue Collar coding
- From: Bob Pendleton
- [gameprogrammer] Re: "Mission Efficiency" - Blue Collar coding
- From: Adilson Oliveira
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- » [gameprogrammer] Re: "Mission Efficiency" - Blue Collar coding
- » [gameprogrammer] Re: "Mission Efficiency" - Blue Collar coding
- » [gameprogrammer] Re: "Mission Efficiency" - Blue Collar coding
- » [gameprogrammer] Re: "Mission Efficiency" - Blue Collar coding
- » [gameprogrammer] Re: "Mission Efficiency" - Blue Collar coding
- » [gameprogrammer] Re: "Mission Efficiency" - Blue Collar coding
- » [gameprogrammer] Re: "Mission Efficiency" - Blue Collar coding
- » [gameprogrammer] Re: "Mission Efficiency" - Blue Collar coding
- » [gameprogrammer] Re: "Mission Efficiency" - Blue Collar coding
- » [gameprogrammer] Re: "Mission Efficiency" - Blue Collar coding
- » [gameprogrammer] Re: "Mission Efficiency" - Blue Collar coding
- » [gameprogrammer] Re: "Mission Efficiency" - Blue Collar coding
- » [gameprogrammer] Re: "Mission Efficiency" - Blue Collar coding
- » [gameprogrammer] Re: "Mission Efficiency" - Blue Collar coding
- » [gameprogrammer] Re: "Mission Efficiency" - Blue Collar coding
- » [gameprogrammer] Re: "Mission Efficiency" - Blue Collar coding
- » [gameprogrammer] Re: "Mission Efficiency" - Blue Collar coding
- » [gameprogrammer] Re: "Mission Efficiency" - Blue Collar coding
- » [gameprogrammer] Re: "Mission Efficiency" - Blue Collar coding
- » [gameprogrammer] Re: "Mission Efficiency" - Blue Collar coding
- » [gameprogrammer] Re: "Mission Efficiency" - Blue Collar coding
- » [gameprogrammer] Re: "Mission Efficiency" - Blue Collar coding
- » [gameprogrammer] Re: "Mission Efficiency" - Blue Collar coding
- » [gameprogrammer] Re: "Mission Efficiency" - Blue Collar coding
- » [gameprogrammer] Re: "Mission Efficiency" - Blue Collar coding
- » [gameprogrammer] Re: "Mission Efficiency" - Blue Collar coding
- [gameprogrammer] Re: "Mission Efficiency" - Blue Collar coding
- From: grant hallman
- [gameprogrammer] Re: "Mission Efficiency" - Blue Collar coding
- From: grant hallman
- [gameprogrammer] Re: "Mission Efficiency" - Blue Collar coding
- From: grant hallman
- [gameprogrammer] Re: "Mission Efficiency" - Blue Collar coding
- From: Bob Pendleton
- [gameprogrammer] Re: "Mission Efficiency" - Blue Collar coding
- From: Latimerius
- [gameprogrammer] Re: "Mission Efficiency" - Blue Collar coding
- From: Bob Pendleton
- [gameprogrammer] Re: "Mission Efficiency" - Blue Collar coding
- From: Latimerius
- [gameprogrammer] Re: "Mission Efficiency" - Blue Collar coding
- From: Bob Pendleton
- [gameprogrammer] Re: "Mission Efficiency" - Blue Collar coding
- From: Adilson Oliveira