[gameprogrammer] Re: "Mission Efficiency" - Blue Collar coding
- From: Latimerius <pvl@xxxxx>
- To: gameprogrammer@xxxxxxxxxxxxx
- Date: Wed, 12 May 2004 12:57:56 +0200
On Fri, May 07, 2004 at 11:41:17AM -0500, Bob Pendleton wrote:
> And, to me the real big one, is that all of the major OO languages have
> dropped the ability to create new classes of objects at run time. You
> can't compose objects, or add new variables to a class, or add new
> methods to a class at run time.
I'm pretty sure you can do that in Python. (Of course if you consider
Python not "major" or "OO" enough then it doesn't count. :-)
latimerius
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- [gameprogrammer] Re: "Mission Efficiency" - Blue Collar coding
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- [gameprogrammer] Re: "Mission Efficiency" - Blue Collar coding
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- [gameprogrammer] Re: "Mission Efficiency" - Blue Collar coding
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- [gameprogrammer] Re: "Mission Efficiency" - Blue Collar coding
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- [gameprogrammer] Re: "Mission Efficiency" - Blue Collar coding
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