[gameprogrammer] Re: "Mission Efficiency" - Blue Collar coding
- From: Sebastian Beschke <s.beschke@xxxxxx>
- To: gameprogrammer@xxxxxxxxxxxxx
- Date: Fri, 07 May 2004 13:00:37 +0200
David Olofson wrote:
>On Friday 07 May 2004 08.46, grant hallman wrote:
>
>
>>PS: I just noticed your sig, wonder if u know of a decent free
>>audio toolset? I'm trying to make mp3 copies of our CD collection,
>>so we can listen to them at the cabin as well as home w/out
>>carrying 30 lbs of CDs back and forth. I got "supersonic", not too
>>bad, but it turns out to be use-limited (no warning, i hate that!).
>>All i need right now is a way to rip about 50 CDs into mp3 files,
>>with minimal uner intervention (yes, i'm willing to swap CDs and
>>name the destination file ;)
>>
>>
>
>Well, I don't do that kind of stuff much, but it just happens I wanted
>to rip my Fear Factory CDs the other week. I googled around and found
>"grip"; a GUI ripper for GNOME, which did the job just fine. It can
>rip and encode (mp3, ogg or flac) single or partial tracks and entire
>CDs with just a few clicks, and lots of other stuff. It can also get
>track names from the 'net and generate names and ID3 tags, so you
>don't have to name the files manually.
>
> http://nostatic.org/grip/
>
>However, that probably won't help much unless you have a Un*x box
>around... I'd think there has to be some Free (or at least FreeWare)
>apps that do this on Windows, but I'm afraid I can't point you at
>one, as I very rarely use Windows these days. :-/
>
>
Before switching to Linux, I used to use CD-DA X-tractor for ripping
CDs; it's open source and has about the same feature set as grip, IIRC.
http://xtractor.sf.net/
Sebastian
- References:
- [gameprogrammer] Re: "Mission Efficiency" - Blue Collar coding
- From: grant hallman
- [gameprogrammer] Re: "Mission Efficiency" - Blue Collar coding
- From: grant hallman
- [gameprogrammer] Re: "Mission Efficiency" - Blue Collar coding
- From: David Olofson
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- » [gameprogrammer] Re: "Mission Efficiency" - Blue Collar coding
- » [gameprogrammer] Re: "Mission Efficiency" - Blue Collar coding
- » [gameprogrammer] Re: "Mission Efficiency" - Blue Collar coding
- » [gameprogrammer] Re: "Mission Efficiency" - Blue Collar coding
- » [gameprogrammer] Re: "Mission Efficiency" - Blue Collar coding
- » [gameprogrammer] Re: "Mission Efficiency" - Blue Collar coding
- » [gameprogrammer] Re: "Mission Efficiency" - Blue Collar coding
- » [gameprogrammer] Re: "Mission Efficiency" - Blue Collar coding
- » [gameprogrammer] Re: "Mission Efficiency" - Blue Collar coding
- » [gameprogrammer] Re: "Mission Efficiency" - Blue Collar coding
- » [gameprogrammer] Re: "Mission Efficiency" - Blue Collar coding
- » [gameprogrammer] Re: "Mission Efficiency" - Blue Collar coding
- » [gameprogrammer] Re: "Mission Efficiency" - Blue Collar coding
- » [gameprogrammer] Re: "Mission Efficiency" - Blue Collar coding
- » [gameprogrammer] Re: "Mission Efficiency" - Blue Collar coding
- » [gameprogrammer] Re: "Mission Efficiency" - Blue Collar coding
- » [gameprogrammer] Re: "Mission Efficiency" - Blue Collar coding
- » [gameprogrammer] Re: "Mission Efficiency" - Blue Collar coding
- » [gameprogrammer] Re: "Mission Efficiency" - Blue Collar coding
- » [gameprogrammer] Re: "Mission Efficiency" - Blue Collar coding
- » [gameprogrammer] Re: "Mission Efficiency" - Blue Collar coding
- » [gameprogrammer] Re: "Mission Efficiency" - Blue Collar coding
- » [gameprogrammer] Re: "Mission Efficiency" - Blue Collar coding
- » [gameprogrammer] Re: "Mission Efficiency" - Blue Collar coding
- » [gameprogrammer] Re: "Mission Efficiency" - Blue Collar coding
- [gameprogrammer] Re: "Mission Efficiency" - Blue Collar coding
- From: grant hallman
- [gameprogrammer] Re: "Mission Efficiency" - Blue Collar coding
- From: grant hallman
- [gameprogrammer] Re: "Mission Efficiency" - Blue Collar coding
- From: David Olofson