[gameprogrammer] Re: MMO Idea

Josh Stewart wrote:
Maybe there is a way to reward people doing boring jobs.

There is always a way of rewarding people in online games - it's called real world currency. If your game has activities that are boring but produce results other players want, there will be 3rd-world sweatshops cranking out those results and selling them on eBay. The designers of a MMO have to decide if that's something they want to suppress and how.


Peter M


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