[gameprogrammer] MK Game

Hi,

 

I already tried to send this message before, I'm not sure why several of my
messages don't arrive to the list. Here is my problem:

 

Did any of you has ever make a fighting game (like mortal kombat)? I was
thinking about using physics ragdoll, but I personally think it's a lot of
work to keep them standing and even so making their falls real/smoth. Any
ideas? How to deal with the holding moves?

 

Thanks a lot,

Dirso

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