[gameprogrammer] Re: Lobby database project

you know, you might have some good success using php for your database
server and using http to talk to it.

the good thing about going that route is you could get a web coder to do
that for you probably for a lot cheaper and you can get it hosted alot
easier than a custom c++ service.

the game would just talk to the client through an api like this:

http://lobbyserver.mydomain.com/?function=getlobbylist&room=main

http://lobbyserver.mydomain.com/?function=getplayerinfo&playerid=14352

and if you are wondering how to do http, check out libcurl, it's a library
for talking http among other things :P

wish i had time for a side project right now, i'd send a bid your way :/


On Sun, Aug 17, 2008 at 11:15 AM, Kevin Jenkins
<gameprogrammer@xxxxxxxxxx>wrote:

> If anyone is interested, I have a 2-3 week part-time contract to design a
> database and implement various functions on that database.
>
> The database is a lobby system for games.
>
> The spec is here. It's written a bit Ogrish because I use the same spec for
> rent-a-coder, and you have to be very strict so you can reject unqualified
> bidders.
>
> http://www.rakkar.org/database.txt
>
> My budget is about 5K, but obviously I will go with the lowest bidder that
> can do the job.
>
> I'm looking for someone that is really good at SQL, especially with
> performance.
>
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