[gameprogrammer] Re: Linux C++ compiler without a makefile
- From: Kevin Jenkins <gameprogrammer@xxxxxxxxxx>
- To: gameprogrammer@xxxxxxxxxxxxx
- Date: Fri, 23 Jul 2004 22:06:08 -0700
Let me put it a different way...
I'm looking for an integrated GUI based IDE on Linux that allows me to
create projects, add source files to a project, compile, and build
without requiring me to write, copy, maintain, edit, or otherwise look
at or be aware of any configuration files, including make files.
Every windows compiler I know of, which is three, does this:
Borland C++
MSVC
Dev-CPP
Every linux compiler I know of, which is one, does not do this:
KDevelop.
Gregg Bolinger wrote:
> g++ doesn't require a makefile or any config files. Why would you
> think it does? In fact, I don't know of ANY C++ compiler that
> REQUIRES a makefile or any config file. All a makefile does it
> automate what you would do by hand with the compiler anyway.
>
> Gregg
>
> On Fri, 23 Jul 2004 21:32:45 -0700, Kevin Jenkins
> <gameprogrammer@xxxxxxxxxx> wrote:
>
>>I'm looking for a linux C++ compiler that does not require me to edit
>>any configuration files, especially makefiles. Is there such a thing?
>>
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- » [gameprogrammer] Re: Linux C++ compiler without a makefile
- [gameprogrammer] Re: Linux C++ compiler without a makefile
- From: Daniel Schlyder
- [gameprogrammer] Re: Linux C++ compiler without a makefile
- From: Alan Wolfe
- [gameprogrammer] Re: Linux C++ compiler without a makefile
- From: Jason Clark
- [gameprogrammer] Linux C++ compiler without a makefile
- From: Kevin Jenkins
- [gameprogrammer] Re: Linux C++ compiler without a makefile
- From: Gregg Bolinger