[gameprogrammer] Re: Levels
- From: Jake Briggs <jakbri@xxxxxxxxxxxxxx>
- To: gameprogrammer@xxxxxxxxxxxxx
- Date: Tue, 13 Nov 2007 08:18:06 +1300
Sam Nova wrote:
Other suggestion, a bit evil: go ask your parents for a large amount of cash,
and then hire a game development team to do it for you
This worked for me! I am now the head of a multi national games company,
I get paid in Bentlys and Lamborghinis - that is how successful I am
now! So successful that my form of payment needs to be able to transport
itself since I get so much of it!
---------------------------------------
Blog: http://www.SamuelNova.com
Games Portal: http://www.NovaCastle.com
-----Original Message-----
From: gameprogrammer-bounce@xxxxxxxxxxxxx
[mailto:gameprogrammer-bounce@xxxxxxxxxxxxx] On Behalf Of
®£$u"v@M$H ¢© $...........
Sent: Monday, November 12, 2007 1:08 PM
To: gameprogrammer@xxxxxxxxxxxxx
Subject: [gameprogrammer] Levels
How can i make levels and have the game flow through a story
--
Reply,
(R)(((???£ Ŝǖ"v@ˉ˘MśĦ ¢ ???)))(c)
Nrz
jgjif)+
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--
Jacob Briggs
Systems Engineer
Core Technology Limited
Level 1, NZX Centre
11 Cable Street
Wellington
Phone +64 4 801 2252
--
object doAnythingConceivable(string whatToDo, object whatToDoItWith) { .....
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- References:
- [gameprogrammer] Re: Levels
- From: Sam Nova
Other related posts:
- » [gameprogrammer] Levels
- » [gameprogrammer] Re: Levels
- » [gameprogrammer] Re: Levels
Other suggestion, a bit evil: go ask your parents for a large amount of cash, and then hire a game development team to do it for you
--------------------------------------- Blog: http://www.SamuelNova.comGames Portal: http://www.NovaCastle.com
-----Original Message-----From: gameprogrammer-bounce@xxxxxxxxxxxxx [mailto:gameprogrammer-bounce@xxxxxxxxxxxxx] On Behalf Of ®£$u"v@M$H ¢© $...........Sent: Monday, November 12, 2007 1:08 PM To: gameprogrammer@xxxxxxxxxxxxx Subject: [gameprogrammer] Levels How can i make levels and have the game flow through a story -- Reply, (R)(((???£ Ŝǖ"v@ˉ˘MśĦ ¢ ???)))(c) Nrz jgjif)+
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- [gameprogrammer] Re: Levels
- From: Sam Nova