[gameprogrammer] Re: Level of detail rendering

O, Ok thanks
  ----- Original Message ----- 
  From: Alan Wolfe<mailto:alan.wolfe@xxxxxxxxx> 
  To: gameprogrammer@xxxxxxxxxxxxx<mailto:gameprogrammer@xxxxxxxxxxxxx> 
  Sent: Tuesday, April 04, 2006 3:12 PM
  Subject: [gameprogrammer] Re: Level of detail rendering


  How a mailing list works is whenever you send an email to it, it gets sent to 
all people on the mailing list

  so...you are seeing another conversation on the mailing list is all, people 
aren't actually saying "You are right" as in you personaly (:

   
  On 4/4/06, Kevin Moore <SLAYER_BOB@xxxxxxx<mailto:SLAYER_BOB@xxxxxxx>> wrote: 
    Well yes, but I have no idea why you are talking about how I'm right about 
all of these things that I haven't talked about.
    ----- Original Message ----- 
    From: Chris Nystrom<mailto:cnystrom@xxxxxxxxx> 
    To: gameprogrammer@xxxxxxxxxxxxx <mailto:gameprogrammer@xxxxxxxxxxxxx>
    Sent: Sunday, April 02, 2006 6:40 PM
    Subject: [gameprogrammer] Re: Level of detail rendering

     
    On 4/2/06, Kevin Moore <SLAYER_BOB@xxxxxxx<mailto:SLAYER_BOB@xxxxxxx>> 
wrote:
    >
    > I'm sorry, I have no idea why you sent me this- I may program games, but I
    > have no idea who you are.
    >
    > ----- Original Message -----
    > From: Charlie Lobo
    > To: gameprogrammer@xxxxxxxxxxxxx<mailto:gameprogrammer@xxxxxxxxxxxxx>
       ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^

    You are apparently on the gameprogrammer mailing list...

    > Sent: Saturday, April 01, 2006 10:36 PM
    > Subject: [gameprogrammer] Re: Level of detail rendering 

    Chris

    --
    E-Mail: Chris Nystrom <cnystrom@xxxxxxxxx<mailto:cnystrom@xxxxxxxxx>>
    http://www.newio.org/<http://www.newio.org/>
    AIM: nystromchris


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