[gameprogrammer] Re: Key Repeat problem
- From: David Olofson <david@xxxxxxxxxxx>
- To: gameprogrammer@xxxxxxxxxxxxx
- Date: Sat, 21 Jan 2006 13:55:44 +0100
On Saturday 21 January 2006 13:46, Chris Nystrom wrote:
> On 1/21/06, Stephen Smith <gp@xxxxxxxxxxxxxxxxxxxxxxxx> wrote:
> >
> > I think to go any lower would mean the actual (closed) source code
> > of the Java VM. Maybe other implementations do it differently?
>
> Arn't there alternative Java VMs? I wonder if they would work
> differently?
Yes, and ssince this appears to be a bug in the implementation the OP
is using, I would assume it's only present in that specific
implementation. (That is, unless this happens with anything under X11
in general, in which case there's something wrong with X11 and/or
it's configuration on the OP's system.)
//David Olofson - Programmer, Composer, Open Source Advocate
.------- http://olofson.net - Games, SDL examples -------.
| http://zeespace.net - 2.5D rendering engine |
| http://audiality.org - Music/audio engine |
| http://eel.olofson.net - Real time scripting |
'-- http://www.reologica.se - Rheology instrumentation --'
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- References:
- [gameprogrammer] Key Repeat problem
- From: Stephen Smith
- [gameprogrammer] Re: Key Repeat problem
- From: Stephen Smith
- [gameprogrammer] Re: Key Repeat problem
- From: Chris Nystrom
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- [gameprogrammer] Key Repeat problem
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- [gameprogrammer] Re: Key Repeat problem
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