[gameprogrammer] Re: Key Repeat problem
- From: Stephen Smith <gp@xxxxxxxxxxxxxxxxxxxxxxxx>
- To: gameprogrammer@xxxxxxxxxxxxx
- Date: Sat, 21 Jan 2006 09:28:27 +0000
I think you may be right with that, based on Sun's report on the "bug".
http://bugs.sun.com/bugdatabase/view_bug.do?bug_id=4153069
Unfortunately, I'm pretty new at Linux so it doesn't mean a lot to me in
practical terms!
Steve.
Bob Pendleton wrote:
On Fri, 2006-01-20 at 15:34 +0100, David Olofson wrote:
On Friday 20 January 2006 15:32, David Olsen wrote:
Oops, for some reason, all of my recent gameprogrammer emails have
been filtered to my SDL mailing list folder, so I assumed you were
using SDL.
Sorry!
I see. :-)
(I feel a bit confused today too, hopping between lists, but I don't
think I have any real excuse. ;-)
As to the Java problem, where/how is this stuff implemented? Maybe
there's some lower, but still accessible layer below where this
problem occurs...
Just off the top of my head it sounds like this is an X11 configuration
problem that has nothing to do with Java.
Bob Pendleton
//David Olofson - Programmer, Composer, Open Source Advocate
.------- http://olofson.net - Games, SDL examples -------.
| http://zeespace.net - 2.5D rendering engine |
| http://audiality.org - Music/audio engine |
| http://eel.olofson.net - Real time scripting |
'-- http://www.reologica.se - Rheology instrumentation --'
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- References:
- [gameprogrammer] Key Repeat problem
- From: Stephen Smith
- [gameprogrammer] Re: Key Repeat problem
- From: Stephen Smith
- [gameprogrammer] Re: Key Repeat problem
- From: David Olsen
- [gameprogrammer] Re: Key Repeat problem
- From: David Olofson
- [gameprogrammer] Re: Key Repeat problem
- From: Bob Pendleton
Other related posts:
- » [gameprogrammer] Key Repeat problem
- » [gameprogrammer] Re: Key Repeat problem
- » [gameprogrammer] Re: Key Repeat problem
- » [gameprogrammer] Re: Key Repeat problem
- » [gameprogrammer] Re: Key Repeat problem
- » [gameprogrammer] Re: Key Repeat problem
- » [gameprogrammer] Re: Key Repeat problem
- » [gameprogrammer] Re: Key Repeat problem
- » [gameprogrammer] Re: Key Repeat problem
- » [gameprogrammer] Re: Key Repeat problem
- » [gameprogrammer] Re: Key Repeat problem
- » [gameprogrammer] Re: Key Repeat problem
- » [gameprogrammer] Re: Key Repeat problem
- » [gameprogrammer] Re: Key Repeat problem
- » [gameprogrammer] Re: Key Repeat problem
- » [gameprogrammer] Re: Key Repeat problem
- » [gameprogrammer] Re: Key Repeat problem
- » [gameprogrammer] Re: Key Repeat problem
- » [gameprogrammer] Re: Key Repeat problem
- » [gameprogrammer] Re: Key Repeat problem
- » [gameprogrammer] Re: Key Repeat problem
Bob Pendleton wrote:
On Friday 20 January 2006 15:32, David Olsen wrote:
Oops, for some reason, all of my recent gameprogrammer emails have
been filtered to my SDL mailing list folder, so I assumed you were
using SDL. Sorry!
I see. :-)
(I feel a bit confused today too, hopping between lists, but I don't think I have any real excuse. ;-)
As to the Java problem, where/how is this stuff implemented? Maybe there's some lower, but still accessible layer below where this problem occurs...
Just off the top of my head it sounds like this is an X11 configuration problem that has nothing to do with Java.
Bob Pendleton
//David Olofson - Programmer, Composer, Open Source Advocate
.------- http://olofson.net - Games, SDL examples -------. | http://zeespace.net - 2.5D rendering engine | | http://audiality.org - Music/audio engine | | http://eel.olofson.net - Real time scripting | '-- http://www.reologica.se - Rheology instrumentation --'
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- [gameprogrammer] Key Repeat problem
- From: Stephen Smith
- [gameprogrammer] Re: Key Repeat problem
- From: Stephen Smith
- [gameprogrammer] Re: Key Repeat problem
- From: David Olsen
- [gameprogrammer] Re: Key Repeat problem
- From: David Olofson
- [gameprogrammer] Re: Key Repeat problem
- From: Bob Pendleton