[gameprogrammer] Java applet streaming music?
- From: "Olof Bjarnason" <olof.bjarnason@xxxxxxxxx>
- To: gameprogrammer@xxxxxxxxxxxxx
- Date: Mon, 1 May 2006 23:08:24 +0200
Hi there !
Anyone done streaming music in a java applet?
I'm trying to create some small games at my website. Graphics is
working out fine now, some I'm turning to sound and music.
I know that the basic, from-1.1-java-.au format works in applets, and
it's 8bit,mono,8KHz. That's OK for oldskool pixelgames when it comes
to sfx, but really off-the-edge when it comes to background tunes..
I've surfed around some, and know that the java 1.5 supports more
fancy sound & music, even streaming mp3s. But my target is java 1.3
since I get the feeling this is a realistic estimate of what java
version "my neighbour" has installed on his computer.
So, what is possible / not possible in java 1.3 when it comes to
sound/music? What formats? Streaming/not streaming? mp3? ogg? stereo?
16bit? 22KHz? etc. etc. Dream scenario is streaming mp3/stereo/44KHz.
How do you go around this problem if it is not possible in java 1.3
applets? Some flash app placed "next to" the applet on the web page?
How do you control it?
Any pointers / ideas?
Cya around,
/Olof
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