[gameprogrammer] Re: Is there any opensource library which could detect intersection of geometric primitive?

  • From: Alan Wolfe <alan.wolfe@xxxxxxxxx>
  • To: gameprogrammer@xxxxxxxxxxxxx
  • Date: Tue, 11 Oct 2011 09:05:55 -0700

Yeah there are lots.  2d physics libraries usually provide this info.  Check
out "bullet" or "box2d"

On Oct 11, 2011 8:51 AM, "Siyuan" <csy97@xxxxxxx> wrote:

*Dear All,

Is there any opensource library which could detect intersection of geometric
primitive?

for example:

Detect the intersection of 2 moving triangle / rect and triangle /rect and
circle / circle and circle / ....

note:
1. 2 geometric primitive has there own moving direction.
2. Not only return "TRUE ot False" but also return when their are
intersected

2D is enough for me~~
(support rotate is better but not required.)

Very thanks~
Br,
Siyuan
*

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