[gameprogrammer] Re: Interview transcript and a lesson from it

On Fri, 2004-09-24 at 10:43, Kevin Jenkins wrote:
>   > I was in an interview just last Tuesday that went pretty much that way.
> > I made the mistake of saying that the product looked like it was
> > affected by second system syndrome. And then had to explain what that
> > meant. Which means that the lead developer had 0 training in software
> > engineering. The interview went down hill from there.
> > 
> > This kind of stuff happens so often... it is a wonder that any software
> > gets written at all.
> 
> I just learned what that was since you brought it up.  Had to look on 
> Google.  Guess my education is lacking too :)  I agree with the concept. 
>   Just recently in the game I'm working on I rewrote a bloated system, 
> replacing it with something half as complex that worked twice as well.
> 
> Were they offended by your statement?

Yes, very. 

>   In my opinion these kind of bold 
> statements are usually helpful if you can back them up.  But it seems 
> like it didn't work for you.

There was a little more to it than that. I have been programming for
longer than the guy who was interviewing me has been alive. The whole
interview consisted of him trying to prove he knew more than I did. And,
of course, he knew his project better than anyone else could. :-)

                Bob Pendleton

> 
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