[gameprogrammer] Re: Input Translation
- From: Nick Howes <csucew@xxxxxxxxxxxxxxxxx>
- To: gameprogrammer@xxxxxxxxxxxxx
- Date: Wed, 16 Mar 2005 18:08:09 +0000
Scott Harper wrote:
>Here I have a problem. I would like to create a (windows) program that
>reads game controller input (say, from my PS2 USB controller) using SDL
>(or similar library, I suppose), and then translates it to keyboard
>events so that I can use my controller with EverQuest 2.
>
> From those with experience, is this a reasonable thing to acheive? (I
>double-posted to the SDL list to see if anyone there could help from
>the SDL side, but it got sent to the moderator for some reason... >.<)
>Is EQ2 even reading from an event queue? If not, could I send info the
>the DirectInput reader somehow?
>
>Thanks for any help, even if it's explaining how/why it cannot be done.
>--Ben
>
>
>
This program appears to do what you want, it's $13
http://www.franknstik.com/
And this one is free. Joymap at the top of the page.
http://www.linkdata.se/software.html
I'm assuming you asked the question so you could play EQ2, rather than
for the programming experience... if that's the case then these should
do the job, otherwise I don't know how to code something like that but
apparently it's possible :)
hope that helps
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