[gameprogrammer] Re: Input Translation

Scott Harper wrote:

>Here I have a problem.  I would like to create a (windows) program that 
>reads game controller input (say, from my PS2 USB controller) using SDL 
>(or similar library, I suppose), and then translates it to keyboard 
>events so that I can use my controller with EverQuest 2.
>
> From those with experience, is this a reasonable thing to acheive?  (I 
>double-posted to the SDL list to see if anyone there could help from 
>the SDL side, but it got sent to the moderator for some reason... >.<)  
>Is EQ2 even reading from an event queue?  If not, could I send info the 
>the DirectInput reader somehow?
>
>Thanks for any help, even if it's explaining how/why it cannot be done.
>--Ben
>
>  
>
This program appears to do what you want, it's $13
http://www.franknstik.com/

And this one is free. Joymap at the top of the page.
http://www.linkdata.se/software.html

I'm assuming you asked the question so you could play EQ2, rather than 
for the programming experience... if that's the case then these should 
do the job, otherwise I don't know how to code something like that but 
apparently it's possible :)

hope that helps



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