[gameprogrammer] Input Translation
- From: Scott Harper <lareon@xxxxxxxxxxx>
- To: gameprogrammer@xxxxxxxxxxxxx
- Date: Wed, 16 Mar 2005 00:43:18 -0700
Here I have a problem. I would like to create a (windows) program that
reads game controller input (say, from my PS2 USB controller) using SDL
(or similar library, I suppose), and then translates it to keyboard
events so that I can use my controller with EverQuest 2.
From those with experience, is this a reasonable thing to acheive? (I
double-posted to the SDL list to see if anyone there could help from
the SDL side, but it got sent to the moderator for some reason... >.<)
Is EQ2 even reading from an event queue? If not, could I send info the
the DirectInput reader somehow?
Thanks for any help, even if it's explaining how/why it cannot be done.
--Ben
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