[gameprogrammer] Re: Indy MMOG - How much to charge?

Great, thanks to everyone for the advice.  I can see:

1. Don't charge too little or people will think this is because your game is not good. 2. Don't charge full price or people will compare your price to WoW or other big games you can't compete against.
3. People tend to only play one MMOG at a time.
4. Offer a free version to draw in players.

So I think I will go with

Free version as a demo
$8,$7,$6 a month if you pay for 1 month, 3 months, or 6 months at a time.

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