[gameprogrammer] Re: Indy MMOG - How much to charge?
- From: "Chris Nystrom" <cnystrom@xxxxxxxxx>
- To: gameprogrammer@xxxxxxxxxxxxx
- Date: Sun, 29 Apr 2007 03:38:39 -0500
On 4/28/07, Kevin Jenkins <gameprogrammer@xxxxxxxxxx> wrote:
With my Indy MMOG coming near it's time to decide how much to charge.
I'd like to ask the list advice on what is good price from both the
perspective of the developer and as the owner.
If you have not read Camels and Rubber Duckies by Joel on Software,
yet, I highly recommend it:
http://www.joelonsoftware.com/articles/CamelsandRubberDuckies.html
Chris
--
E-Mail: Chris Nystrom <cnystrom@xxxxxxxxx>
Saving the world from web programming.
http://www.newio.org/ - AIM: nystromchris
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- » [gameprogrammer] Re: Indy MMOG - How much to charge?
- » [gameprogrammer] Re: Indy MMOG - How much to charge?
- » [gameprogrammer] Re: Indy MMOG - How much to charge?
- » [gameprogrammer] Re: Indy MMOG - How much to charge?
- » [gameprogrammer] Re: Indy MMOG - How much to charge?
- » [gameprogrammer] Re: Indy MMOG - How much to charge?
With my Indy MMOG coming near it's time to decide how much to charge. I'd like to ask the list advice on what is good price from both the perspective of the developer and as the owner.
- [gameprogrammer] Re: Indy MMOG - How much to charge?
- From: Kevin Jenkins
- [gameprogrammer] Re: 2D math question
- From: Alan Wolfe
- [gameprogrammer] Scripting
- From: Edilson Vasconcelos de Melo Junior
- [gameprogrammer] Re: Scripting
- From: Brian
- [gameprogrammer] Re: advanced game
- From: Yasser Gonzalez
- [gameprogrammer] Re: advanced game
- From: Paul Smith
- [gameprogrammer] Indy MMOG - How much to charge?
- From: Kevin Jenkins