[gameprogrammer] Re: Indy MMOG - How much to charge?
- From: Josh Stewart <aek@xxxxxxxxx>
- To: gameprogrammer@xxxxxxxxxxxxx
- Date: Sun, 29 Apr 2007 05:53:32 +0800
Also be aware that other countries do not like the subscription model,
such as Korea/China where MMOGs make their money from item sales or
prepaid time cards.
If possible, provide a means for people without credit cards to play as
well.
Josh
Kevin Jenkins wrote:
$8 for one month, $20 for 3 months, $35 for 6 months - Minimizes
credit card fees, allows players to pick what they can afford.
So as gamers on this list as well as developer, what do you think I
should start out charging?
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- [gameprogrammer] Indy MMOG - How much to charge?
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- » [gameprogrammer] Re: Indy MMOG - How much to charge?
- » [gameprogrammer] Re: Indy MMOG - How much to charge?
- » [gameprogrammer] Re: Indy MMOG - How much to charge?
- » [gameprogrammer] Re: Indy MMOG - How much to charge?
- » [gameprogrammer] Re: Indy MMOG - How much to charge?
- » [gameprogrammer] Re: Indy MMOG - How much to charge?
Kevin Jenkins wrote:
$8 for one month, $20 for 3 months, $35 for 6 months - Minimizes credit card fees, allows players to pick what they can afford.So as gamers on this list as well as developer, what do you think I should start out charging?--------------------- To unsubscribe go to http://gameprogrammer.com/mailinglist.html
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- [gameprogrammer] Re: Indy MMOG - How much to charge?
- From: Bob Pendleton
- [gameprogrammer] Re: 2D math question
- From: Alan Wolfe
- [gameprogrammer] Scripting
- From: Edilson Vasconcelos de Melo Junior
- [gameprogrammer] Re: Scripting
- From: Brian
- [gameprogrammer] Re: advanced game
- From: Yasser Gonzalez
- [gameprogrammer] Re: advanced game
- From: Paul Smith
- [gameprogrammer] Indy MMOG - How much to charge?
- From: Kevin Jenkins
- [gameprogrammer] Re: Indy MMOG - How much to charge?
- From: Josh Stewart