[gameprogrammer] Re: Indy MMOG - How much to charge?

Offering choice is really important... I think the prices below are too low, but with whatever price you set, make sure they have choices. People who want as much value as they can get, will probably play for a month and then if they enjoy it, get a big lump sum (6 month) subscription which will afford them some savings overall instead of paying monthly.

-Josh

Kevin Jenkins wrote:

$8 for one month, $20 for 3 months, $35 for 6 months - Minimizes credit card fees, allows players to pick what they can afford.

So as gamers on this list as well as developer, what do you think I should start out charging?

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