[gameprogrammer] Re: Indonesian Game Developers Gathering
- From: "Charlie Lobo" <charlie.lobo@xxxxxxxxx>
- To: gameprogrammer@xxxxxxxxxxxxx
- Date: Sun, 22 Apr 2007 15:48:07 -0500
On 4/22/07, Paulo Pinto <pjmlp@xxxxxxxxxxxxx> wrote:
I don't want to start a language/game's library flamewar, but it seems
that in a few years XNA might be the next DirectX, at least if Microsoft
keeps pushing it like that.
Maybe that's Microsoft's intention, since, if you think about it, PC games
are one of those few things that are programmed in C as an industry
standard, by pushing that standard torwards XNA Microsoft pushes forward
it's .Net (especially C#) and also gains more control over the market (it'd
be harder to port, I'm quite sure Microsoft would make sure of that)
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- [gameprogrammer] Re: Indonesian Game Developers Gathering
- From: Lilith Calbridge
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- » [gameprogrammer] Indonesian Game Developers Gathering
- » [gameprogrammer] Re: Indonesian Game Developers Gathering
- » [gameprogrammer] Re: Indonesian Game Developers Gathering
- » [gameprogrammer] Re: Indonesian Game Developers Gathering
- » [gameprogrammer] Re: Indonesian Game Developers Gathering
- » [gameprogrammer] Re: Indonesian Game Developers Gathering
- » [gameprogrammer] Re: Indonesian Game Developers Gathering
I don't want to start a language/game's library flamewar, but it seems that in a few years XNA might be the next DirectX, at least if Microsoft keeps pushing it like that.
- [gameprogrammer] Re: Indonesian Game Developers Gathering
- From: Lilith Calbridge