[gameprogrammer] Re: Help!
- From: "Avi Love" <chatty13@xxxxxxxxxxxxx>
- To: <gameprogrammer@xxxxxxxxxxxxx>
- Date: Tue, 30 Aug 2005 15:44:24 -0400
I'm assuming that applying the texture is apart of your code. If this is the
case than simply scale it before the texture is applied.
----- Original Message -----
From: "Sharu" <warehouseofsharu@xxxxxxxxx>
To: <gameprogrammer@xxxxxxxxxxxxx>
Sent: Tuesday, August 30, 2005 1:43 PM
Subject: [gameprogrammer] Help!
I am a bit new to game programming..
My problem is tat i have written code to render some
vertices in the shape of a box. the object is getting
rendered fine along with the textures.
However if i scale the object then the object size
increases but so does the texture i.e the texture gets
kind of stretched and doesnt look like the texture tat
i initially had assigned.
Is there a way to scale a object such tat the texture
remains unaffected? If not is there any other way
around this problem.
Plz Help..
Thank You for your time.
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- References:
- [gameprogrammer] Help!
- From: Sharu
Other related posts:
- » [gameprogrammer] Help!
- » [gameprogrammer] Re: Help!
- » [gameprogrammer] Re: Help!
I am a bit new to game programming.. My problem is tat i have written code to render some vertices in the shape of a box. the object is getting rendered fine along with the textures. However if i scale the object then the object size increases but so does the texture i.e the texture gets kind of stretched and doesnt look like the texture tat i initially had assigned.
Is there a way to scale a object such tat the texture remains unaffected? If not is there any other way around this problem. Plz Help.. Thank You for your time.
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- [gameprogrammer] Help!
- From: Sharu