[gameprogrammer] Help!

I am a bit new to game programming..
My problem is tat i have written code to render some
vertices in the shape of a box. the object is getting
rendered fine along with the textures.
However if i scale the object then the object size
increases but so does the texture i.e the texture gets
kind of stretched and doesnt look like the texture tat
i initially had assigned.

Is there a way to scale a object such tat the texture
remains unaffected? If not is there any other way
around this problem.
Plz Help..
Thank You for your time.

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