[gameprogrammer] Re: Getting Started...
- From: "Ken Cornett" <storm3@xxxxxxxxxxx>
- To: <gameprogrammer@xxxxxxxxxxxxx>
- Date: Tue, 27 Feb 2007 16:00:34 -0600
Scott,
I have recently setup a programming website, www.mirrovisionstudios.com and
am looking for people to contribute stuff, both to the site news, as well as
forum posts, and website links, so if you don't have a place to upload your
sourcecode to, or just need some storage, and a link setup, possibly with a
frontpage news article explaining it, and any other comments you have or
would like to have stated for you, I will be more than happy to help out, as
I am trying to get this game programming site going and up to speed as fast
as possible, and that means taking on and helping out others and their
projects as well as our own companies.
Let me know, register on the website and the forums and email me your user
and pass, and I could set you up as even a forum moderator for possibly a
topic devoted to your framework.
Ken
-----Original Message-----
From: gameprogrammer-bounce@xxxxxxxxxxxxx
[mailto:gameprogrammer-bounce@xxxxxxxxxxxxx] On Behalf Of Chris Nystrom
Sent: Tuesday, February 27, 2007 3:03 PM
To: gameprogrammer@xxxxxxxxxxxxx
Subject: [gameprogrammer] Re: Getting Started...
On 2/27/07, Scott Harper <lareon@xxxxxxxxxxx> wrote:
>
> I would be all for this, actually, as it would allow me the
> opportunity to get things more "right" from the get-go. ^_^ Um...
> any suggestions on how? I've never started an opensource project
> before... ^^:;; I guess sourceforge.net is the way to go? Is it all
> pretty straightforward from there?
Yes, sourceforge.net is the leading project hoster, but this is not
required. Something as simple as setting up your own website and
putting information about license and access to source code would be
enough.
Chris
--
E-Mail: Chris Nystrom <cnystrom@xxxxxxxxx>
Saving the world from web programming.
http://www.newio.org - AIM: nystromchris
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