[gameprogrammer] Re: Games Universities......

That sounds like a great thing to do, I guess the fastest way to know more
about something is by getting your hands dirty! Thanks for the advice.

I do have some experience with OpenGL actually, I had designed a 3D chess
game as part of my CG course at IITG. It involved texture mapping onto the
board and pieces, which were themselves rendered using a combination of
simple geometric shapes. I did not try to simulate movement using a mouse
pointer but two players could play the game using the keyboard (with a
little difficulty) That's about it for my OpenGL experience, although, I do
recollect that it was the best course assignment I had encountered (and one
which took a lot less time as regards the complexity)

Thanks again.

On Tue, Jun 23, 2009 at 12:13 AM, Bob Pendleton <bob@xxxxxxxxxxxxx> wrote:

>
> Now what you need to do is write a game. Pick something like Tetris or
> Asteroids, something simple. I suggest working on a PC with C/C++
> since you already know it. You don't need a CG course, at most you
> need a good book on CG. If you want to learn OpenGL get the "OpenGL
> Programming Guide" and work your way through the demo programs, try
> getting the to run using libSDL. In 6 months you will know OpenGL as
> well or better than most. I'm also a big fan of "Computer Graphics:
> Principles and Practice" by Foley, Van Dam, et al.
>
> When reading and working through books like those I find it works best
> to just read them cover to cover making absolutely no effort to
> understand the material. Then, a month or so later, or even a year
> later, go back and work through them to learn the material. I got the
> trick from my father who was a college professor who learned it from
> one of his professors when he was an undergrad. It is a great way to
> learn quickly because it exposes you to introductory and advanced
> material on a subject pretty much at the same time.
>
> Bob Pendleton
>
>
>
>
>
> --
> +-----------------------------------------------------------
> + Bob Pendleton: writer and programmer
> + email: Bob@xxxxxxxxxxxxx
> + web: www.TheGrumpyProgrammer.com
>
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