[gameprogrammer] Re: Game learning project of the month

Some more question now that I have monthly project:

All the idea provided here are doable in a month. The next question is what
makes a game complete ?

Does it make sens to implement several of such games ?

Does such game will have any impact on a CV in the industry game compagny ?












On 1/8/07, Paul Smith <paul@xxxxxxxxxxxxxxxxxx> wrote:

> other classics include: tetris, snake, asokoban, missile attack,
asteroids,

Pong, Space Invaders, Pacman, Mario (in ascending order of difficulty)
--
Paul Smith
Computer programmer

paul@xxxxxxxxxxxxxxxxxx

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