[gameprogrammer] Re: Game learning project of the month
- From: "Olivier Delannoy" <olivier.delannoy@xxxxxxxxx>
- To: gameprogrammer@xxxxxxxxxxxxx
- Date: Mon, 8 Jan 2007 13:16:59 +0100
Some more question now that I have monthly project:
All the idea provided here are doable in a month. The next question is what
makes a game complete ?
Does it make sens to implement several of such games ?
Does such game will have any impact on a CV in the industry game compagny ?
On 1/8/07, Paul Smith <paul@xxxxxxxxxxxxxxxxxx> wrote:
> other classics include: tetris, snake, asokoban, missile attack,
asteroids,
Pong, Space Invaders, Pacman, Mario (in ascending order of difficulty)
--
Paul Smith
Computer programmer
paul@xxxxxxxxxxxxxxxxxx
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> other classics include: tetris, snake, asokoban, missile attack, asteroids, Pong, Space Invaders, Pacman, Mario (in ascending order of difficulty) -- Paul Smith Computer programmer paul@xxxxxxxxxxxxxxxxxx --------------------- To unsubscribe go to http://gameprogrammer.com/mailinglist.html
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