[gameprogrammer] Re: Game Programming Classes
- From: "Howard Nager" <HNager@xxxxxxxxxxx>
- To: <gameprogrammer@xxxxxxxxxxxxx>, <gameprogrammer@xxxxxxxxxxxxx>
- Date: Mon, 22 Nov 2004 07:54:18 -0500
I missed the beginning of this thread - where are the classes being =
held?
-----Original Message-----
From: gameprogrammer-bounce@xxxxxxxxxxxxx on behalf of Chris Nystrom
Sent: Mon 11/22/2004 2:51 AM
To: gameprogrammer@xxxxxxxxxxxxx
Subject: [gameprogrammer] Game Programming Classes
=20
On Sun, 21 Nov 2004 13:35:54 -0600, Bob Pendleton <bob@xxxxxxxxxxxxx> =
wrote:
> Only two people signed up for the 3D class this last time, so it =
wasn't
> taught. After offering it 3 times with not enough people signing up to
> be able to hold the class we decided change the approach to the game
> programming class. There will now be only one class that covers 2d and
> 3d game programming and it will be 10 weeks long instead of the 7 =
weeks.
> It will be offered 3 times a years starting next summer. (There was no
> way to schedule it for the spring semester.)
>=20
> Doing it this way seems to make more sense, breaking the class up into =
a
> 2d and 3d part started to feel rather artificial. And, since we never
> had more than a couple of people sign up for the 3d class it was felt
> that most people got what they really needed out of the first class.
Sounds good. I wonder if I can get some sort of special deal since I
have already taken the 2D class. I will have to talk to the McGoldrick
about it.
Thanks,
Chris
--=20
Chris Nystrom <cnystrom@xxxxxxxxx>
http://www.newio.org/~ccn
AIM: nystromchris
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