[gameprogrammer] Re: GPL Questions
- From: David Olofson <david@xxxxxxxxxxx>
- To: gameprogrammer@xxxxxxxxxxxxx
- Date: Wed, 26 May 2004 09:29:47 +0200
On Wednesday 26 May 2004 01.04, Kevin Jenkins wrote:
> For anyone familiar with the GPL License:
>
> Is it permissable for a program using the GPL license to use a 3rd
> party library that is not released under the GPL?
Well, GPL applications do that all the time when they run on
poprietary operating systems... (Most OS interfaces are libraries
that you link statically or dynamically.)
> What about, if
> like my API, that library is open-source and freely distributable?
> What if that API is only released in binary form?
It doesn't matter, as the GPL doesn't "infect" in that direction. The
restrictions apply when other code uses the GPL code; not the other
way around.
> One clause I noted is that it seems like it is ok to use a 3rd
> party library in binary form as long as written requests to get the
> source to the binaries are honored. Does that source have to be
> under the GPL, or is simply providing the source enough?
Which clause is that? AFAIK, the license is about the GPLed code
itself; not about whatever other stuff it may use.
There can't very well be any requirements on external code that your
code depends on, as that would make it a violation to run GPLed
software on any non-Free operating system, and possibly even any
machine with a non-Free BIOS and/or devices with non-Free firmware.
//David Olofson - Programmer, Composer, Open Source Advocate
.- Audiality -----------------------------------------------.
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- [gameprogrammer] Re: GPL Questions
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- [gameprogrammer] Re: Innovation and Creativity. Getting OT?
- From: Ray Gomez-Bravo
- [gameprogrammer] Revenge of the Nits :) Was: Innovation and Creativity. Getting OT?
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- [gameprogrammer] GPL Questions
- From: Kevin Jenkins