[gameprogrammer] [Fwd: OMG Cup Contest Launched to Support Independent Game Developers]
- From: Szasz Pal <space@xxxxxxxxxxxxxxxxxxxxxxx>
- To: gameprogrammer@xxxxxxxxxxxxx
- Date: Thu, 20 Oct 2005 09:25:21 +0300
Hi!
I just the below message on the sdl-announce list.
My question is: how could I create a MAC binary on a linux system? I
tried once, but it seems it needs some special headers, not available to
the public... or am I mistaken?
Thanks in advance!
-------- Original Message --------
Subject: OMG Cup Contest Launched to Support Independent Game Developers
Date: Thu, 20 Oct 2005 14:14:51 +0900
From: Carlos Camacho <idevgames@xxxxxxxxx>
To: sdl-announce@xxxxxxxxxx
iDevGames announced a new contest on October 18th aimed at Indie devs,
which programmers of SDL should make note of. In a nutshell, iDevGames
teamed up with Freeverse Software, a noted publisher of Mac/Win
original titles on this contest. We normally run "uDevGames", a much
bigger game development contest at this time of the year, however, with
uDevGames moved to a new summer schedule, iDevGames decided to start
the "OMG Cup" contest. There's been a good number of SDL-based games
entered in iDevGames' various contests through the years. Non-Mac
developers can join in the fun with the right tools -- a savvy
Windows/Linux developer can produce a Mac binary for entry into the
competition. With uDevGames, iDevGames has given away over $70,000 in
prizes to past developers, with many of them going on to professional
work in the industry -- OMG Cup is on a smaller scale, but we feel that
interest will be just as great. If you want to enter or have any
questions on the OMG Cup, head on over to Official Contest page at:
http://idevgames.com/index.php/contest/omg_info/omg_cup_2005
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--
Best regards,
Szasz Pal
----------------
Space Software Studio
http://www.spacesoftwarestudio.com
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org:Space Software Studio
email;internet:space@xxxxxxxxxxxxxxxxxxxxxxx
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-- Best regards, Szasz Pal ---------------- Space Software Studio http://www.spacesoftwarestudio.com