[gameprogrammer] FullScreen Trobles
- From: Yasser Gonzalez Soto <yassergs@xxxxxxxxxxxxxxx>
- To: gameprogrammer@xxxxxxxxxxxxx
- Date: Sat, 06 Oct 2007 10:13:05 +0200
For english-speakers men
function ResChange(s_width,s_height:integer):integer;
var
dm:TDeviceMode;
begin
dm.dmSize:=sizeof(TdeviceMode);
dm.dmPaperWidth:=s_width;
dm.dmPelsHeight:=s_height;
dm.dmFields:=DM_PELSWIDTH or DM_PELSHEIGHT;
result:=ChangeDisplaySettings(dm,CDS_UPDATEREGISTRY);//in C++
wolud be: return ChangeDisplaySettings(dm,CEDS_UPDATEREGISTRY);
end;
buttonClick(Sender:TObject);
begin
ResChange(800,600);
end;
DO NOT WORKS
---------------------
To unsubscribe go to http://gameprogrammer.com/mailinglist.html
Other related posts:
- » [gameprogrammer] FullScreen Trobles
var dm:TDeviceMode;begin
dm.dmSize:=sizeof(TdeviceMode); dm.dmPaperWidth:=s_width; dm.dmPelsHeight:=s_height; dm.dmFields:=DM_PELSWIDTH or DM_PELSHEIGHT;result:=ChangeDisplaySettings(dm,CDS_UPDATEREGISTRY);//in C++
end; buttonClick(Sender:TObject); begin ResChange(800,600); end;