[gameprogrammer] Re: Fixed Point Library at gameprogrammer.com
- From: "Peter M." <plm@xxxxxxxx>
- To: gameprogrammer@xxxxxxxxxxxxx
- Date: Fri, 07 Dec 2007 15:39:24 -0800
David Olofson wrote:
On Friday 07 December 2007, Bob Pendleton wrote:
[...]
What kind of machine still needs fixed point arithmetic?
PS2 and other consoles of similar age or older, pretty much anything
handheld (ARM CPUs and the like), and probably some other devices...
Also J2ME virtual machines, like on mobile phones, using CLDC 1.0. CLDC
1.1 is supposed to support floating point arithmetic, but I'm leary of
the implementations.
Peter Mikelsons
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- » [gameprogrammer] Re: Fixed Point Library at gameprogrammer.com
On Friday 07 December 2007, Bob Pendleton wrote: [...]
What kind of machine still needs fixed point arithmetic?
PS2 and other consoles of similar age or older, pretty much anything handheld (ARM CPUs and the like), and probably some other devices...
- [gameprogrammer] Re: Fixed Point Library at gameprogrammer.com
- From: Jeremiah Martell
- [gameprogrammer] Fixed Point Library at gameprogrammer.com
- From: Jeremiah Martell
- [gameprogrammer] Re: Fixed Point Library at gameprogrammer.com
- From: Bob Pendleton
- [gameprogrammer] Re: Fixed Point Library at gameprogrammer.com
- From: David Olofson