[gameprogrammer] Re: Fire on the first day?

Scott Harper wrote:
So 2-4 months just seems like a whimsical fancy to me, unless of course you're making a Pop-Cap game?


The way I read it, Kevin only said he was shipping 2-4 months from now, so who knows how much time they have spent already? And we can guess from the 3D graphics and space combat that it isn't Pop-Cap, but what if it is? Please don't dismiss developers who can crank out games in 2-4 months; that's a pretty typical time frame for us in mobile phones.

Peter


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