[gameprogrammer] Re: Fire on the first day?
- From: dayta@xxxxxxxxxxxxxxxxx (Leighton Haynes)
- To: gameprogrammer@xxxxxxxxxxxxx
- Date: Sat, 24 Mar 2007 11:18:07 +0900
Wow. Firing after 1 day, that's pretty low. I hope you weren't rude
enough to hire him away from another company to then fire the poor
blighter on the first day. I have to say, I think it's one of the most
pathetic things I've ever heard. There is no reality in which one day
is enough time to work out how good/bad someone is. The only reason
someone should be first on the first day is gross misconduct.
If you can't afford to give him a week to work stuff out, you can't
afford to be hiring people period.
Leighton....
On Fri, Mar 23, 2007 at 06:24:28PM -0700, Kevin Jenkins wrote:
> These are fair arguments but in the end it doesn't make economic sense
> to keep him around. It took him 8x longer to build the game than more
> senior programmers have done before him, meaning not only is he slower
> but he is more expensive. His questions are too basic and become
> disrupt to my own work as well.
>
> He's a smart guy - if I had a big company I'd train him for 6 months
> and it would pay off in the end. But not a fit for my company where
> I'm shipping the game in 2-4 months.
>
> With some thought, I realize now I should have had him write code
> during the interview. He passed the knowledge and theory part, and in
> fact has a Master's degree, but I didn't test what he could accomplish
> in a real-world situation. This involves things you don't learn in
> school:
>
> * Ability to quickly read and understand code written by others.
> * Ability to effectively navigate large bodies of code.
> * Ability to independently research and come up with good solutions to
> general problems.
> * Ability to efficiently solve problems through reuse of existing code
> and solutions
> * Ability to express oneself meaninfully
>
> He failed on all those 5 points, all but the last of which come from
> experience.
>
> In the future, I think it will save time and be more effective just to
> give a real-world problem as the interview. "Solve this non-trivial
> problem as fast as you can" and based on what I get back determines if
> they are hired and what they are offered as salary.
>
> Sam Nova wrote:
> >>If i were working at a company where I could be fired for a
> >>single wrong answer, i don't think i'd want to stick around :P
> >
> >Or would anyone else in the company feel comfortable if this happened to
> >a new programmer, don't really think so.
> >
> >>FWIW i say give him a chance and I predict you will be
> >>pleasantly surprised.
> >
> >Could very well happen. Hope to hear/read about positive results.
> >
> >
> >-Sam Nova
> >http://www.SamuelNova.com
> >
>
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--
#0421 113 305 - dayta@xxxxxxxxxxxxxxxxx
"Linux is legacy, but it will be a start." Ken Kutaragi - SCE
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