[gameprogrammer] Re: Favorite Game

El mié, 20-10-2004 a las 17:08, Jake The Snake Briggs escribió:

> >>    
> >>
> >Yes, it is, but I would remove "team", as  your team simply attack like
> >crazy. I play few FPS, I didnt liked Half Life, and I just liked a few
> >ones, like soldier of Fortune (which never played) and Global Ops.
> >
> >  
> >
> Have you played either of the "Hidden and Dangerous" games? The first 
> one was buggy as hell, but the gameplay made it ultimatly an enjoyable 
> game. If you saved often..... The second one is built on the ls3d engine 
> (the engine "Mafia" used. Thats another of my all time favorite games :) 
> ), and is excellent. Big outdoor locales, multiple ways to achieve 
> mission goals, excelent interface to control your team. The "multiple 
> ways to achieve mission goals" is a function of the freeness of movement 
> through the maps, rather than the designer programming in 3 set ways.
> 
No, venver played that games (but i saw Mafia, and I agree that the
engine is great).  I have played RPGs lately, when I have time and
system requirements are low enough.


-- 
Roger Durañona Vargas
Linux user #180787
A cada momento nos rodea lo desconocido. Es alli
donde uno tiene que buscar el conocimiento.
Paul Muad'Dib Atreides. Children of Dune



---------------------
To unsubscribe go to http://gameprogrammer.com/mailinglist.html


Other related posts: