[gameprogrammer] Re: Favorite Game

At 09:03 PM 19-10-04 -0400, you wrote:
>I still play both the original doom, and doom 2 simply because they are 
>great games. Like I say I thouroughly enjoyed Doom 3, but I dont think I 
>will ever go back and play it again. I already know what happens at every 
>turn and nothing is ever going to change. As you say the gameplay just isnt 
>good enough to make the "classics" list.

I played Doom 1 a few times, then i discovered Descent, which was a
fully-3D FPS, and spent years developing (somewhat notorious ;) custom
levels for it. Descent 3 came out and like Doom 3, the graphics were
stunning but someone had forgotten to add good engaging gameplay.

Then i found European Air War, IMHO the best, most realistic WW2 air combat
sim ever, and Age of Empires (AoE), which i followed up thru Age of
Conquerers (getting better gameplay each rev) and finally Age of Mythology,
when once again the graphic got better (sort of) and the gameplay suffered. 

Notice a pattern here? 

I still like AoE - there's a good balance of weapons, the AI puts up a good
fight, and the gameplay requires strategy and infrastructure as well as
good tactics. Plus u get a new level map every game, and u can write script
for the levelbuilder to tweak the kind of levels it makes. (Free scripts
available, contact me.)

Don't forget your gameplay. If u wanna get rich writing games, a good
original idea is a lot more important that the graphics library u chose, IMHO.

cheers - grant



---------------------
To unsubscribe go to http://gameprogrammer.com/mailinglist.html


Other related posts: