[gameprogrammer] FPS Game
- From: "Dirso" <dirso@xxxxxxxxxxxxxxxxxxxx>
- To: <gameprogrammer@xxxxxxxxxxxxx>
- Date: Sat, 26 Jan 2008 11:36:59 -0200
Hi,
For a FPS/3rdPS game, what is used to make the game agents/enimies, almost
the same question as the MK related I made a few days ago. I would like
something generic enough to work in both cases. I thought about they could
be simple boxes for collision purposes and animated meshes for the one-one
fights. Any ideas? What do you use on your own games?
Thanks,
Dirso
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