[gameprogrammer] Re: DirectX9 running in Internet Explorer / My apologies

Err.. to avoid more browser related posts let me rephrase what I said
earlier...

I like Opera very much, I also like Firefox very much. I use Opera about 4x
as much as I use Firefox because there are many things I like better about
Opera than Firefox.

They are both good - just like IE they both have their own little
differences in interpreting code, html and css.

Please don't burn me for saying Opera kicks the crap out of Firefox ;)

Triston. 

> -----Original Message-----
> From: gameprogrammer-bounce@xxxxxxxxxxxxx [mailto:gameprogrammer-
> bounce@xxxxxxxxxxxxx] On Behalf Of Triston O'Connor
> Sent: Wednesday, 10 August 2005 9:03 AM
> To: gameprogrammer@xxxxxxxxxxxxx
> Subject: [gameprogrammer] Re: DirectX9 running in Internet Explorer / My
> apologies
> 
> First off, thank you all, particularly Kevin and Paulo, for your links and
> advice...
> 
> I'm sorry, I didn't mean to start another IE vs Firefox... IMHO Opera
> kicks
> the crap out of both these browsers - FF has got its place though :)
> 
> The project I would be using this for would be running on Windows ONLY.
> Not
> only that but it is not exactly for a website, the 'site' that currently
> uses QTVR + Flash (inside the QT aarrrggh!) is to be installed on the hard
> disk of a specific number of computers - I do not need to worry too much
> about security as I'll probably be running the pages in a WebBrowser
> control
> or in a HTA. The reason I wanted to run DX in the browser is because the
> QTVR is dodgy, is a big file size, crashes QT intermittently, has dodgy
> authoring software, is very limited etc etc etc... I just don't like it.
> In my (recent) experience Shockwave 3D has been buggy and a pain in the
> bum,
> so I started looking at alternatives. I spent a few hours playing with C#
> and DirectX9 the other and was amazed at how easy it was to recreate a lot
> of the functionality I was after plus have so many options for expansion.
> I
> figured writing an ActiveX control for a webpage (or HTA) would take a
> little more time than finding alternative software, purchasing, learning,
> fixing etc etc etc... and the benefits of doing it myself would be that I
> had all the say in what we could and couldn't do.
> 
> The ideal solution to my problem would be to have an exe file that opens
> up
> a full screen directx window that has the pseudo QTVR (actually just an
> image on a sphere) loaded up where you can click on hotspots and a
> 'webpage'
> comes up with information, the webpage will include text, pictures,
> navigation/links, Flash animations and activities. Can you render a
> WebBrowser control on to a directx surface?
> 
> If I go the AX control working I'm positive we would end up doing some
> proper 3D stuff in this project and we would definitely re-use it in the
> future.
> 
> So... they were my reasons for asking and once again sorry for all the
> firefox vs ie crap. Firefox is clearly better and more and more people are
> starting to use it. Its really nice to be able to develop a webpage with
> some Javascript that actually works across all modern browsers without a
> whole bunch of if's.
> 
> Thanks for listening :)
> Triston.
> 
> 
> > -----Original Message-----
> > From: gameprogrammer-bounce@xxxxxxxxxxxxx [mailto:gameprogrammer-
> > bounce@xxxxxxxxxxxxx] On Behalf Of Kevin Jenkins
> > Sent: Wednesday, 10 August 2005 2:16 AM
> > To: gameprogrammer@xxxxxxxxxxxxx
> > Subject: [gameprogrammer] Re: DirectX9 running in Internet Explorer
> >
> > You can use any Microsoft supported language actually since Active X is
> > a specification and not a language or code in itself.  I'm not sure if
> > you can do Active X as an exe or not.  You can use DirectX, but you'll
> > have to write your own renderer or find a totally open source solution.
> >
> > I haven't found any good resources on the net.  Most of my information
> > comes from the windows help context.  The most comprehensive link I've
> > found so far is
> > http://www.oreilly.com/catalog/malmobcode/chapter/ch11.html
> >
> > You'll need these links before you publish
> > Licensing ActiveX Controls
> > http://msdn.microsoft.com/workshop/components/activex/licensing.asp
> >
> > Packing ActiveX Controls
> > http://msdn.microsoft.com/workshop/components/activex/packaging.asp
> >
> > My blog is at http://www.rakkar.org/blog .  I didn't intend to write a
> > blog of nothing but complaints but that's what it's turned out to be as
> > a result of working with MFC :)
> >
> > Triston O'Connor wrote:
> >
> > > So I have to code it in C++, would I have to do everything in C++? Or
> > could
> > > I... err yeah reading from your last few emails I gather I could write
> a
> > dll
> > > (in say C#) or even exe that uses directx and renders to the ActiveX
> > > control's window? I'll have a bit of a play around with it.
> > >
> > > Do you know any good resources for creating ActiveX MFC Controls, I've
> > never
> > > done it before?
> > >
> > > Where is your blog?
> > >
> > > Thanks
> > > Triston.
> > >
> > >
> > >>-----Original Message-----
> > >>From: gameprogrammer-bounce@xxxxxxxxxxxxx [mailto:gameprogrammer-
> > >>bounce@xxxxxxxxxxxxx] On Behalf Of Kevin Jenkins
> > >>Sent: Tuesday, 9 August 2005 12:28 PM
> > >>To: gameprogrammer@xxxxxxxxxxxxx
> > >>Subject: [gameprogrammer] Re: DirectX9 running in Internet Explorer
> > >>
> > >>It's hard as hell to be frank.  If you were to read my blog you would
> > >>see just how much I've been complaining about this.
> > >>
> > >>Basically, you create an Active X MFC control.  Then you take the
> > >>output, package it in a cab, pay $100-$400 to get a digital signature,
> > >>and lastly embed it in the webpage.
> > >>
> > >>Triston O'Connor wrote:
> > >>
> > >>
> > >>>Hey all,
> > >>>
> > >>>I'm wondering how hard it would be to write some sort of plugin
> > (ActiveX
> > >>>control?) for IE 6 that runs much like the WMP or QT ones do. I'd
> like
> > >>
> > >>to be
> > >>
> > >>>able to use the <object> tags to plonk some 3D stuff right in the
> > middle
> > >>
> > >>of
> > >>
> > >>>a page.
> > >>>
> > >>>I've been looking in to ActiveX controls a bit but am not sure how to
> > >>
> > >>get
> > >>
> > >>>these to run inside of IE. Can I write them in C#? How?
> > >>>
> > >>>*ANY* help would be appreciated.
> > >>>
> > >>>Thanks
> > >>>Triston.
> > >>>
> > >>>
> > >>>
> > >>>
> > >>>---------------------
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> > >>>
> > >>>
> > >>>
> > >>>
> > >>
> > >>
> > >>---------------------
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> > >>
> > >
> > >
> > >
> > >
> > >
> > >
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> > >
> > >
> >
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> 
> 
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