[gameprogrammer] Re: DirectX9 running in Internet Explorer

Szasz is raising an excellent point. Even in my own tests nobody has been able to run the control (because I didn't yet pay the cash for a digitial signature). Even if I did it would require clicking through 2 different windows, assuming Active X wasn't just totally disabled by default as it often is.

I'm doing a simultaneous Active X and downloadable release to get around this. The Active X version is just so people can theoretically play while at work or at school. I would never rely on an Active X control in entirety.

Szasz Pal wrote:
Btw, what would be the point in making a game to run in Internet Explorer?
- You will loose all linux/mac/amiga/etc users
- You will loose all non IE (eg. firefox) users (and since IE share is below 75% now, I think this is a big issue.




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