[gameprogrammer] Re: DirectX9 running in Internet Explorer

way awesome on the firefox tweaks (:

On 8/9/05, Mike Gillissie <Mike_Gillissie@xxxxxxxxxx> wrote:
> Speaking of Firefox:
> 
> Here's something for broadband people that will really speed Firefox up
> (besides making sure to not use "high end" graphics apps while using
> firefox...which is still annoying):
> 
> 1.Type "about:config" into the address bar and hit return. Scroll down and
> look for the following entries:
> 
> network.http.pipelining network.http.proxy.pipelining
> network.http.pipelining.maxrequests
> 
> Normally the browser will make one request to a web page at a time. When you
> enable pipelining it will make several at once, which really speeds up page
> loading.
> 
> 2. Alter the entries as follows:
> 
> Set "network.http.pipelining" to "true"
> 
> Set "network.http.proxy.pipelining" to "true"
> 
> Set "network.http.pipelining.maxrequests" to some number like 30. This means
> it will make 30 requests at once.
> 
> 3. Lastly right-click anywhere and select New-> Integer. Name it
> "nglayout.initialpaint.delay" and set its value to "0". This value is the
> amount of time the browser waits before it acts on information it recieves.
> 
> 
> However, on a more game-related front - I'm an applications developer by
> trade, and the effort I put into cross-browser support makes it very clear
> why so many companies produce games on console systems rather than PCs... ;)
> 
> ----- Original Message -----
> From: "Fernando Arturo Gómez Flores" <fernando.gomez@xxxxxxxxxxxxxxx>
> To: <gameprogrammer@xxxxxxxxxxxxx>
> Sent: Tuesday, August 09, 2005 4:39 PM
> Subject: [gameprogrammer] Re: DirectX9 running in Internet Explorer
> 
> 
> > Well, something good about this situation: I just changed right now my IE
> > for FireFox; seems to be a cool browser.
> >
> > Regards,
> > Fernando Gómez
> >
> 
> 
> 
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> 
> 
>


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