[gameprogrammer] Re: DirectX9 running in Internet Explorer
- From: "Mike Gillissie" <Mike_Gillissie@xxxxxxxxxx>
- To: <gameprogrammer@xxxxxxxxxxxxx>
- Date: Tue, 9 Aug 2005 17:39:15 -0400
Speaking of Firefox:
Here's something for broadband people that will really speed Firefox up
(besides making sure to not use "high end" graphics apps while using
firefox...which is still annoying):
1.Type "about:config" into the address bar and hit return. Scroll down and
look for the following entries:
network.http.pipelining network.http.proxy.pipelining
network.http.pipelining.maxrequests
Normally the browser will make one request to a web page at a time. When you
enable pipelining it will make several at once, which really speeds up page
loading.
2. Alter the entries as follows:
Set "network.http.pipelining" to "true"
Set "network.http.proxy.pipelining" to "true"
Set "network.http.pipelining.maxrequests" to some number like 30. This means
it will make 30 requests at once.
3. Lastly right-click anywhere and select New-> Integer. Name it
"nglayout.initialpaint.delay" and set its value to "0". This value is the
amount of time the browser waits before it acts on information it recieves.
However, on a more game-related front - I'm an applications developer by
trade, and the effort I put into cross-browser support makes it very clear
why so many companies produce games on console systems rather than PCs... ;)
----- Original Message -----
From: "Fernando Arturo Gómez Flores" <fernando.gomez@xxxxxxxxxxxxxxx>
To: <gameprogrammer@xxxxxxxxxxxxx>
Sent: Tuesday, August 09, 2005 4:39 PM
Subject: [gameprogrammer] Re: DirectX9 running in Internet Explorer
Well, something good about this situation: I just changed right now my IE
for FireFox; seems to be a cool browser.
Regards,
Fernando Gómez
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Well, something good about this situation: I just changed right now my IE for FireFox; seems to be a cool browser.
Regards, Fernando Gómez
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- [gameprogrammer] Re: DirectX9 running in Internet Explorer
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- From: Fernando Arturo Gómez Flores