[gameprogrammer] Re: DirectX9 running in Internet Explorer
- From: Roger D Vargas <luo_hei@xxxxxxxx>
- To: gameprogrammer@xxxxxxxxxxxxx
- Date: Tue, 09 Aug 2005 15:32:11 -0400
Bob Pendleton wrote:
On Tue, 2005-08-09 at 10:29 +0300, Szasz Pal wrote:
Btw, what would be the point in making a game to run in Internet Explorer?
- You will loose all linux/mac/amiga/etc users
- You will loose all non IE (eg. firefox) users (and since IE share is
below 75% now, I think this is a big issue.
I didn't believe that statistic, so I checked on my own web sites. On
gameprogrammer.com the ratio of mozilla (firefox shows up in web logs as
a version of mozilla) to IE has been shifting pretty quickly. A year ago
it was close to 1/3 that is, one mozilla user for every 3 IE users. By
June and July it had shifted to 2/3. So far in August it is running
nearly 11/13. Now, gameprogrammer.com tends to be skew toward very
technical users, people who are much more likely to change their browser
than the general public. But, I also know that 2 years ago the
mozilla/IE ratio was closer to 1/20.
It does look like an IE only solution is no longer viable for technical
users. Very interesting indeed!
I can confirm that, according to my blog stats more than 50% of my
visitor uses Mozilla/Firefox variants and only a 28% uses IE. In fact,
in the first weeks I didnt received any visit with IE. Another point
often stated by Opera creators is that this browser identifies itself as
IE by default, so, maybe some IE visits could be really Opera users.
--
Roger D. Vargas
http://dsgp.blogspot.com | Linux, programación, juegos
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- Follow-Ups:
- [gameprogrammer] Re: DirectX9 running in Internet Explorer
- From: Matthew A. DiFrancesco
- References:
- [gameprogrammer] Re: DirectX9 running in Internet Explorer
- From: Triston O'Connor
- [gameprogrammer] Re: DirectX9 running in Internet Explorer
- From: Paulo Pinto
- [gameprogrammer] Re: DirectX9 running in Internet Explorer
- From: Szasz Pal
- [gameprogrammer] Re: DirectX9 running in Internet Explorer
- From: Bob Pendleton
Other related posts:
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- » [gameprogrammer] Re: DirectX9 running in Internet Explorer
- » [gameprogrammer] Re: DirectX9 running in Internet Explorer
- » [gameprogrammer] Re: DirectX9 running in Internet Explorer
- » [gameprogrammer] Re: DirectX9 running in Internet Explorer
- » [gameprogrammer] Re: DirectX9 running in Internet Explorer
- » [gameprogrammer] Re: DirectX9 running in Internet Explorer
- » [gameprogrammer] Re: DirectX9 running in Internet Explorer
- » [gameprogrammer] Re: DirectX9 running in Internet Explorer
- » [gameprogrammer] Re: DirectX9 running in Internet Explorer
- » [gameprogrammer] Re: DirectX9 running in Internet Explorer
- » [gameprogrammer] Re: DirectX9 running in Internet Explorer
- » [gameprogrammer] Re: DirectX9 running in Internet Explorer
- » [gameprogrammer] Re: DirectX9 running in Internet Explorer
- » [gameprogrammer] Re: DirectX9 running in Internet Explorer
- » [gameprogrammer] Re: DirectX9 running in Internet Explorer
- » [gameprogrammer] Re: DirectX9 running in Internet Explorer
- » [gameprogrammer] Re: DirectX9 running in Internet Explorer
- » [gameprogrammer] Re: DirectX9 running in Internet Explorer
- » [gameprogrammer] Re: DirectX9 running in Internet Explorer
On Tue, 2005-08-09 at 10:29 +0300, Szasz Pal wrote:
Btw, what would be the point in making a game to run in Internet Explorer?
- You will loose all linux/mac/amiga/etc users
- You will loose all non IE (eg. firefox) users (and since IE share is below 75% now, I think this is a big issue.
I didn't believe that statistic, so I checked on my own web sites. On
gameprogrammer.com the ratio of mozilla (firefox shows up in web logs as
a version of mozilla) to IE has been shifting pretty quickly. A year ago
it was close to 1/3 that is, one mozilla user for every 3 IE users. By
June and July it had shifted to 2/3. So far in August it is running
nearly 11/13. Now, gameprogrammer.com tends to be skew toward very
technical users, people who are much more likely to change their browser
than the general public. But, I also know that 2 years ago the
mozilla/IE ratio was closer to 1/20.
It does look like an IE only solution is no longer viable for technical users. Very interesting indeed!
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- [gameprogrammer] Re: DirectX9 running in Internet Explorer
- From: Matthew A. DiFrancesco
- [gameprogrammer] Re: DirectX9 running in Internet Explorer
- From: Triston O'Connor
- [gameprogrammer] Re: DirectX9 running in Internet Explorer
- From: Paulo Pinto
- [gameprogrammer] Re: DirectX9 running in Internet Explorer
- From: Szasz Pal
- [gameprogrammer] Re: DirectX9 running in Internet Explorer
- From: Bob Pendleton