[gameprogrammer] Re: Dark Basic
- From: David Olofson <david@xxxxxxxxxxx>
- To: gameprogrammer@xxxxxxxxxxxxx
- Date: Mon, 26 Nov 2007 13:23:12 +0100
On Monday 26 November 2007, ®£$ǖ"v@M$Ħ ¢© $........... wrote:
> Which do you guys consider a better engine for a FPS DarkBasic or
> Blitz3D?
Lua! ;-)
Only half kidding, actually. It's a much nicer language than any BASIC
dialect IMO, and it's small, light, fast (one of the fastest VMs
around, and there is a JIT version as well), Free/Open Source,
portable (runs on *anything*, basically - cell phones included), and
has been used for scripting in quite a few commercial games. There is
at least one 3D action game (an FPS IIRC) that is implemented
entirely in Lua over an essentially "raw" 3D engine.
(Disclaimer: My personal experience with Lua is limited to some
testing and reading of the implementation source code as part of my
research for my real time scripting language EEL.)
//David Olofson - Programmer, Composer, Open Source Advocate
.------- http://olofson.net - Games, SDL examples -------.
| http://zeespace.net - 2.5D rendering engine |
| http://audiality.org - Music/audio engine |
| http://eel.olofson.net - Real time scripting |
'-- http://www.reologica.se - Rheology instrumentation --'
---------------------
To unsubscribe go to http://gameprogrammer.com/mailinglist.html
- Follow-Ups:
- [gameprogrammer] Re: Dark Basic
- From: DARKGuy .
- References:
- [gameprogrammer] Re: Dark Basic
- From: natdaddy senn
- [gameprogrammer] Re: Dark Basic
- From: Jake Briggs
- [gameprogrammer] Re: Dark Basic
- From: ®£$ǖ\"v@M$Ħ ¢© $...........
Other related posts:
- » [gameprogrammer] Dark Basic
- » [gameprogrammer] Re: Dark Basic
- » [gameprogrammer] Re: Dark Basic
- » [gameprogrammer] Re: Dark Basic
- » [gameprogrammer] Re: Dark Basic
- » [gameprogrammer] Re: Dark Basic
- » [gameprogrammer] Re: Dark Basic
- » [gameprogrammer] Re: Dark Basic
- » [gameprogrammer] Re: Dark Basic
- » [gameprogrammer] Re: Dark Basic
- [gameprogrammer] Re: Dark Basic
- From: DARKGuy .
- [gameprogrammer] Re: Dark Basic
- From: natdaddy senn
- [gameprogrammer] Re: Dark Basic
- From: Jake Briggs
- [gameprogrammer] Re: Dark Basic
- From: ®£$ǖ\"v@M$Ħ ¢© $...........