[gameprogrammer] Re: Dark Basic
- From: Jake Briggs <jakbri@xxxxxxxxxxxxxx>
- To: gameprogrammer@xxxxxxxxxxxxx
- Date: Fri, 23 Nov 2007 08:32:29 +1300
natdaddy senn wrote:
Cool i do no how to save and load here is some thing you can look at
that will help you with that
http://blitzbasic.com/en/codearcs/codearcs.php?cat=8 i do not know how
to do AI with blitz3d there is lots of AI stuff on
http://www.thegamecreators.com/ but it is all for dark basic you mite
want to look at using dark basic from what i can see dark basic is a
lot better game engine that has a lot more add ins check out there site.
D- for that post. I don't mean to sound like an anal grammar nazi prick,
and I am guessing that English is not your first language, but....
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natdaddy senn should have written:
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Cool, I do know how to save and load, Here is some thing you can look at
that will help you with that:
http://blitzbasic.com/en/codearcs/codearcs.php?cat=8
I do not know how to do AI with blitz3d, there is lots of AI stuff on :
http://www.thegamecreators.com/
but it is all for dark basic. You might want to look at using dark basic
- from what i can see dark basic is a lot better game engine, that has a
lot more add ins check out there site.
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A little punctuation, correct casing and formatting can go a looooong
way. Maybe I am just getting old, but I have trouble deciphering a
wall-of-text.
I am not even too worried about spelling - I am a pretty bad speller
myself. But incorrect spelling combined with a wall-of-text with little
punctuation == me less likely to take the time to read it.
Jake
--
Jacob Briggs
Systems Engineer
Core Technology Limited
Level 1, NZX Centre
11 Cable Street
Wellington
Phone +64 4 801 2252
--
object doAnythingConceivable(string whatToDo, object whatToDoItWith) { .....
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- [gameprogrammer] Re: Dark Basic
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- [gameprogrammer] Re: Dark Basic
- From: richard sabbarton
- [gameprogrammer] Re: Dark Basic
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