[gameprogrammer] Re: Dark Basic

I can tell that from your explanation about your game you will most
probably have AI....So i am making an Sci-fi FPS with my friends so
could you also tell me how to create AI for the enemies and for my
team members...Also no game is complete without saving...So what are
the statements in Blitz3D for witing files and loading them back
up....

On Nov 22, 2007 8:29 AM, natdaddy senn <natdaddy1230@xxxxxxxxx> wrote:
> I was wanting to make a multiyplayer paintball game using blitz3d because i
> read 3d game programing for teens so i spent 3 months and made a
> multiyplayer game and i was very excited i network my computer to my moms
> laptop to test my game when i started the game ever thing look right at
> start up but when i went to move my guy it took 4Min's just to turn my guy
> all the way around. Being a 17 year old guy that had been bragging about
> this game that he was making to his friends and girl friend it was a hard
> blow for me but i was not going to give up that easy so i got on google and
> started to look at what i could do i found Dark Basic pro it uses the basic
> language so it was easy for me to pick up i am now working on making my game
> using Dark Basic Pro. The moral of this is if you are working on any type of
> multiyplayer game using blitz3d you mite want to think about using Dark
> Basic because blitz3d is not going to work from what i can see.
>
>
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