On Wed, 27 Apr 2005 08:31:55 -0400, you wrote: > On 4/26/05, Peter Akrill <pja1ect@xxxxxxxxxxxx> wrote: > > A lot of games companies also use C due to less of an overhead, If I > > remember correctly, I think Halo and Halo 2 were done in C. Usually imo > > games written in C usually have their own in-house code for dealing with > > classes using virtual tables and whatnot (Don't quote me on it). > >=20 > > But I would say C++ is the thing you should learn, > >=20 > > Pete > > I find the comment about Halo very interesting. Do you remember where > you heard/read this? I'd like to find out more. I have heard Chris Butcher say that Halo was written in C. They (Bungie) used macros extensively to produce some OO like features (IIRC). -- Rob Chafer Silverfrost --------------------- To unsubscribe go to http://gameprogrammer.com/mailinglist.html